Monday, 19 January 2015

These are my logo ideas for the Sunshine Lesure Center

this logo is effective without colour, it is scalable and it is very relevent to the sunshine leisure center because there is a picture of a sun and a baseball bat wich indicates lesure and fun, it is fairly simple the only thing with much detail wil be the baseball bat and the tennis ball, i think it is memerable because of the bright colours.
i think this logo is very simple because all there is are hills and a sun also if you printed this logo in black and white you would still know what it was,it is very memerable because it is simple, it is also relevent to the sunshine leisure center because it has a sun and two hills which simbilise lesure, it is also scalable.
this logo is relevent to the sunshine leisure center because it has a sun and the water represents leisure, this logo is also scalable and it is still recanisable without its colour, it is simple eventhough it dose have the detail of the light coming off the sun, i think it is memerable because it is relevent to what it is made for ( the sunshine lesure center).

Monday, 24 November 2014

Test 8: Sprites are not pixalated    Passed

Test 9: More than 3 sprites   Passed

Test 10: Do the sprites have meaningful names       Passed
Test 5:

I think i passed test 2,3,4,6
Here are the tests:


Monday, 17 November 2014

GAME TESTING STRATEGY & PLAN
I will test my game to make sure it works while I create it. I will also test it after I have finished coding to make sure it works fully as planned. I shall do the testing myself but I shall also ask ………..
to test certain parts of it. I shall be a test buddy for ……
Here are the tests:-
Test 1:  The game must have clear instructions for the user.
Test 2: The game must be error-free.
Test 3: The game must have the meaningful variables of ….
Test 4: The game must be documented well in my blog so that I can come back to it at a later date to make alterations to it if needed.
Test 5: Each collecting sprite needs to have 3 states:- normal, bulging, slim and named appropriately.
Test 6: The program has to keep a score of all the collected sprites.
Test 7: Back ground is drawn not copied
Test 8:
Test 9:

Test 10: